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Thread Statistics | Show CCP posts - 6 post(s) |

Primary This Rifter
4S Corporation Goonswarm Federation
627
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Posted - 2015.03.03 15:56:12 -
[1] - Quote
This? This is it? This is what we've waited several YEARS for? Are you ******* serious?
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Primary This Rifter
4S Corporation Goonswarm Federation
628
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Posted - 2015.03.03 16:06:36 -
[2] - Quote
CCP Phantom wrote:Rowells wrote:are those numbers for entosis module right? 20km for T1 and 25okm for T2? Yes, that are the numbers right now ... but as the blog says, everything is still in an early stage and we love to hear your feedback and reasons. I cannot even give you proper feedback and reasons because I'm too angry to articulate my thoughts.
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Primary This Rifter
4S Corporation Goonswarm Federation
628
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Posted - 2015.03.03 16:17:01 -
[3] - Quote
Aiwha wrote:Can we just bring back the POS grind? I miss the POS grind. Lets just go with POS grind and call it even. How about we just ******* trash the idea of sov rebalance altogether. It's broken, but what was worse about it was the fact that nobody wanted to do it anymore while CCP held the impending rebalance over our heads for the past 2-3 years.
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Primary This Rifter
4S Corporation Goonswarm Federation
628
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Posted - 2015.03.03 16:18:19 -
[4] - Quote
iP0D wrote:Also, it's absolutely ironic to see what spills over now and from where. Advocate stakeholders hurray.
At this point I feel like I should just tag every CSM and ex-CSM member with "shill".
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Primary This Rifter
4S Corporation Goonswarm Federation
630
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Posted - 2015.03.03 16:31:33 -
[5] - Quote
"Incentives? What are those?"
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Primary This Rifter
4S Corporation Goonswarm Federation
630
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Posted - 2015.03.03 16:59:00 -
[6] - Quote
Proton Stars wrote:why are sov bears not shooting everything in jita yet? We're giving CCP time to repent.
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Primary This Rifter
4S Corporation Goonswarm Federation
630
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Posted - 2015.03.03 17:35:23 -
[7] - Quote
Tia Aves wrote:If anyone wants a more balanced and thought out view as opposed to all of the mindless whining I highly suggest the thread on the EVE sub-Reddit. /r/EVE is an anti-CFC circlejerk, so that's hardly surprising. I'm sure everyone there supports these changes out of spite.
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Primary This Rifter
4S Corporation Goonswarm Federation
630
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Posted - 2015.03.03 17:40:52 -
[8] - Quote
Nyan Lafisques wrote:Primary This Rifter wrote:Tia Aves wrote:If anyone wants a more balanced and thought out view as opposed to all of the mindless whining I highly suggest the thread on the EVE sub-Reddit. /r/EVE is an anti-CFC circlejerk, so that's hardly surprising. I'm sure everyone there supports these changes out of spite. Grrr goons. People there enjoy the changes not because of goons, but because they believe these changes are good. People are entirely free to hold beliefs that are wrong.
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Primary This Rifter
4S Corporation Goonswarm Federation
666
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Posted - 2015.03.04 05:45:32 -
[9] - Quote
Zip Slings wrote:Altirius Saldiaro wrote:Zhalon wrote:1) ....not sure how you address cloaky campers.
No local, no afk cloaker. The answer is to just delay local and actually make nullsec challenging to live in. Guard your gates, scout the routes to your home. There should be consequences for being lazy nullbears. correct. this system changes how you think about null. If you have a strategically important system that you want to keep, act like it and have a standing fleet to protect your damn space. I see you and CCP are of like mind. Both of you just want to make sov warfare as "dynamic" and "engaging" as possible, and knowingly place the emphasis in this new system under the attacking force, rather than the defending force. And yet you fail to address the reasons why someone might want to hold that sov in the first place.
EVE is risk AND reward. The balance is currently too far skewed towards risk in nullsec, and this expansion does little to really address rewards as it increases risks even further.
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Primary This Rifter
4S Corporation Goonswarm Federation
667
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Posted - 2015.03.04 06:39:55 -
[10] - Quote
Altirius Saldiaro wrote:Having the luxury of a local channel tell you who is in system is very risky indeed. Its so hard to live in nullsec.
We have all sorts of risks in wspace. We deal with those risks and still get our rewards. You want more safety in nullsec? Maybe CCP should just extend your local channel to constellation wide so you can see reds farther out. It seems my point flew entirely over your head. I'm not asking for more safety. I'm asking for more reward. I'm asking for sov to be worth something. If you want people to accept risks, then you have to give them a good reason to do so, otherwise they'll go elsewhere or quit the game entirely.
You also have mechanics in place that mitigate the risks. Your PVE is optimally done in fleets, whereas in nullsec it's optimally done solo. Your PVE is optimally done with fits that closer approximate PVP fits, whereas in nullsec this will seriously hurt your already meager income. The amount of firepower that an attacking force can bring into your system is limited by your wormhole connections to other systems, and you can change these connections at will. People who want to assault your properly defended infrastructure fight an uphill battle.
Literally the only advantage you don't have is local.
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Primary This Rifter
4S Corporation Goonswarm Federation
667
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Posted - 2015.03.04 06:44:28 -
[11] - Quote
Sibyyl wrote:Primary This Rifter wrote:And yet you fail to address the reasons why someone might want to hold that sov in the first place. I'm asking because I don't know. Why do alliances hold the space that they do today? The changes don't specifically change the motivations for holding the space, so why would you ask this question now? The biggest reason probably comes down to "we still want to be on top if this game ever becomes fun again".
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Primary This Rifter
4S Corporation Goonswarm Federation
674
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Posted - 2015.03.05 06:13:46 -
[12] - Quote
Alp Khan wrote:The sovereignty system Fozzie described in the dev blog he wrote is extremely poorly thought and half baked. CCP should just take it back to the drawing board and rethink. Meanwhile, perhaps they would also do well to review their assumptions about EVE players and how they behave and plan their actions in game. I'm going to write more about what I think are the peripheral causes as to why Fozzie and others are constantly failing later. For now, I'd like to elaborate on what I think is the central cause behind the dev team's shortsightedness.
It might be just that the faulty line of thought on the dev team's part is assuming that these poorly designed changes will result in people fighting more. I think they are expecting that they can really change bloc (and individual player) behavior solely through changing rules and mechanics and avoiding touching risk-reward balance.
They are wrong.
For instance, as Arrendis mentioned before, Encounter Surveillance Systems weren't adopted en masse by null residents. They were supposed to create fights. Because they did not see any serious adoption, not many fights were created through them.
Has any developer ever thought about why they weren't adopted by null residents?
More importantly, why is Fozzie's dev blog containing statistics makes him sound like an apologist, or worse, a distressed middle-level executive trying to defend his design through cooking up his numbers, when his plan obviously failed to achieve the intended objectives? If you look at the number carefully, Fozzie is only able to say 'hurray, my plan is doing okay and null sec pvp-related player deaths increased', because Pandemic Legion got bored and decided to farm HERO coalition. I especially laughed out loud and ended up spilling the Turkish coffee I've been sipping when I saw that Deklein region, the place I live in and the revered Goon homeland, has seen PvP related losses decrease by 20% since Phoebe and Jump Fatigue hit. Fozzie isn't just doing a terrible job at re-imagining sovereignty, he is also doing a terrible job at covering his own back so that he and his plan can look good to his immediate superiors who no doubt track his so called progress.
I have said this before when Greyscale announced plans for Phoebe before and I'll say it again;
No amount of change and skewing of sandbox mechanics towards a theme park setting will result in players fighting and causing destruction just for the sake of doing so. People also will not fight and create destruction just so that Fozzie and CCP are appeased and are able to recite statistics without good analysis.
Holding space in null is currently is not worth much for all the effort and resources it takes. Even with these changes, it will still not be worth it.
EVE players will always collaborate, cooperate to minimize risks, and the instances of fights that they do not want to take.
The structures that make up the large entities cannot and will not be dismantled through the change of game play mechanics. You cannot change human behavior and tendency to socialize, cooperate and collude to further mutual goals through introducing ~bright ideas~ like this.
We need developers that are ruthlessly pragmatic and in possesion of first-hand knowledge and experience of life in nullsec to fix nullsec, not developers moonlighting as bright idea fairies that don't know the game and the mechanics they are working on. It's the second type of developers who always end up with introducing Hail Mary plans that are destined to fail like this one. This needs to be reposted again and again.
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Primary This Rifter
4S Corporation Goonswarm Federation
676
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Posted - 2015.03.05 10:00:03 -
[13] - Quote
Dracvlad wrote:CCP I spoke to some ex-players about this change, most of who left due to sov being meh, and so far everyone who I spoke to were positive and were thinking about re-subbing so they can carve out their own space even if its precarious. Stick to your guns on this, its being well received by people who left because doing sov was impossible with supers on line. Of course they're supportive of this idea. They don't have sov, and this change makes it easier to take sov.
They should really question, though, whether their reasons for having sov in the first place have been addressed.
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Primary This Rifter
4S Corporation Goonswarm Federation
681
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Posted - 2015.03.06 04:05:43 -
[14] - Quote
Reasonable people: "If you want people to take sov, you need to make sov worth taking." Everyone else: "Well actually..."
It's like arguing with tumblr.
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Primary This Rifter
4S Corporation Goonswarm Federation
682
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Posted - 2015.03.06 04:11:08 -
[15] - Quote
HarlyQ wrote:Primary This Rifter wrote:Reasonable people: "If you want people to take sov, you need to make sov worth taking." Everyone else: "Well actually..."
It's like arguing with tumblr. I thought you knew that the average person that lives in highsec and lowsec has an IQ lower than tumblers. You have a very high opinion of tumblrites.
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Primary This Rifter
4S Corporation Goonswarm Federation
684
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Posted - 2015.03.06 04:35:59 -
[16] - Quote
Veskrashen wrote:baltec1 wrote:Face it, interceptors fitting this sov laser is a terrible idea and needs to be purged. Nope, it's totally fine, and can be completely countered by AFK alts in Drakes. There's no problem at all here to solve, the solution's already there. Quit whining about Interceptors, HTFU, and prepare to actually have to defend your sov. Why should we defend our sov? Why should anyone defend their sov? Jesus ******* christ on a pogo stick, this is the biggest problem with the proposal. At least sovereignty mining lasers, trollceptors, primetimes and whatnot can be discussed and fixed but CCP has been completely clueless about incentives for month, so that's the issue that I'm trying to focus on here.
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Primary This Rifter
4S Corporation Goonswarm Federation
687
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Posted - 2015.03.06 05:05:16 -
[17] - Quote
Burl en Daire wrote:I am defending FW 2.0 because it will shake things up Defending a change because "it will shake things up" is just about the most myopic justification that I can imagine. So what if it does? There's always some increase in activity after a major change in game mechanics, but this is always transient. You need to judge changes based upon the routines that players will settle into with the new mechanics, not the actions they'll take in adjusting to them.
This is the same mistake that CCP is making regarding the Phoebe travel changes. They've pointed to the flurry of activity after the patch and considered this an indication that their design was a success.
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Primary This Rifter
4S Corporation Goonswarm Federation
689
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Posted - 2015.03.06 07:07:12 -
[18] - Quote
Sibyyl wrote:Primary This Rifter wrote: Why should we defend our sov? Why should anyone defend their sov?
Another question: Would anyone shed any tears if you dropped sov tomorrow? Not one. The problem isn't whether you want to keep sov or not. There is no 30,000-foot reason to give you any motivation to keep sov. The rest of us don't care, and CCP could care even less. The question is why would someone expend the effort to come take it from you? The motivation to take it would be the so-called activity that CCP is trying to tease out. The problem is, this motivation isn't there. Why would someone rob you of something with less value than WH or a Saturday afternoon in hisec? You basically just rephrased my question. We're both arguing for the same thing.
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Primary This Rifter
4S Corporation Goonswarm Federation
690
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Posted - 2015.03.06 09:39:21 -
[19] - Quote
Vigilanta wrote:Seraph IX Basarab wrote:Kaarous Aldurald wrote:Torgeir Hekard wrote: The question is, how long is the actual capture time.
That's not relevant. The attacker doesn't have to be on grid for that, by all indications. The attacker only has to pop out for 2 minutes, then cloak up in a safe. If they come back and "rep" it, he does it again. If they don't, they have to waste four hours the next day, and the process starts over. That's just an inordinate amount of babysitting. By what indications? You don't even know and you're spouting misinformation. as currently proposed he is right, there is far to much babysitting required because the vulnerability mechanics of systems are absolutely terrible. Yes his specific example is pretty meh, but the general gist of the proposal as written suggests that for 4 hours each day as a sov holder you really have to focus all your attention on defense, that is nto a good system because while many in nullsec like to focus on pvp, they do also want and need to make money, the risk versus reward equation is way out of whack and you wouldn't have goons and n3 agreeing with each other on this aspect unless it was quite bad which it is. The argument I have seen the most of so far is that the 4 hour vulnrability is the "occupancy" factor of the system. Its really not, if alliance could survive on only owning 1 or 2 constellations of sov trust me we would, but the cold hard fact is that 90% of systems are 100% useless in most regions. In order for a system to be worth using in a PVE capacity it needs to be off pipe/or far away from your borders, have -5 or better truesec, and preferably be a deadend of some sort. This is the requisite amount of safety required to be on par with other isk making methods see highsec, missions in general, incursions ect. If you make space worth owning that alone will create a large amount of PVP content. I.E. see just about every moon rebalance and how fast it has ignited wars. Tech led to the fall of the NC, then the fall of raiden. WN and the tribute war. The r64 rebalance created the fountain and delve wars. Nothing in this game creates conflict better than money making incentives. Wars have been over moons and renters more than any other reason in the game. Money talks, this system does not speak to that equation so you are missing the inherent conflict driver. The only driver that exists as written is the pain in the butt factor. Whats even more hilarious is if all the people in this thread who are not part of incumbent nullsec and keep saying ya the empires and coalitions will finally fall had banded together under the old system of sov dominion or pos warfare they would likely own a region or more of space ALREADY. The key to nullsec is in fact not fleet numbers, supercapital count or even the amount of money in your warchest. It is and always has been organization. The other 3 factors help and yes there is at least some fleet numbers required but by in large it is organization that controls sov ownership. Under the new sov system this doesn't change, organized powers will always beat unorganized powers and control more or better space. The only thing the new system controls is how many people will want to bother with sov at all. What many of you may fail to realize just because you were not involved or not at a level to know is that most sov wars are lost by the organization, not disparities in fleet numbers or capitals. Fountain war is a key example, as is the halloween war. Test didn't lose because of numbers it lost because its leadership fell to pieces under the organization stress of fighting the war. The halloween war very very similar, the russian leadership of the coalition fell to internal strife. Its likely that the war could have gone 6 months or more in immensea under russian ownership had this leadership strife not occured. The likely reason you are nto seeing a war between the coalitions now is because we know there are sov changes coming, we have known since july and as such no one wanted to commit to stress of sov war until we knew whether or not we even had a reason to fight. No sense in starting a war over space if you dont even know if the new system will allow you to keep what you took. CCP take heed. linkback
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Primary This Rifter
4S Corporation Goonswarm Federation
690
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Posted - 2015.03.06 09:50:46 -
[20] - Quote
Guttripper wrote:If CCP was smart, then instead of just rolling this out onto Tranquility, they should let it run (at least) three to six months on the test server to see how null sec ebbs and flows. That's not gonna do ****. Sit in the corner and think about it for a few minutes. You can come back to the discussion when you think you have the answer why.
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Primary This Rifter
4S Corporation Goonswarm Federation
692
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Posted - 2015.03.06 15:46:34 -
[21] - Quote
Panther X wrote:Angry Mustache wrote:You mentioned that the Entosis link will have low fitting requirements, and not disable propulsion while active.
What is there to prevent massive hordes of T2 entosis fitted interceptors from completely swarming an area and putting entosis links on everything?
All the ceptor has to do is stay within a 250km bubble of the objective, and even if hostiles show up, you just have to MWD around for 2 minutes. If the enemy is trying to entosis your objective, do the same.
What's to stop a large group from putting 1000 nerds in interceptors, and just burn through 100 systems in 1-2 hours? You've made sov easier to take, but that works both ways.
Any small group that slights a big group can expect all their space reinforced in less than 30 minutes. By interceptors.
So the future of Sov warfare is inteceptor with sov lasers, slippery petes to kill interceptors, and absolutely no fleet on fleet fighting. Make the Entosis Link a bastion/siege module. Immobile, but with defensive bonuses. Fitting requirements for battlecruiser and above. Welcome hordes of triple plated triple repped abaddons... battleship combat ensues. The most boring kind of battleship combat imaginable. Congratulations, you've just decided every alliance's doctrines for the next five years until CCP admits there's a problem.
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Primary This Rifter
4S Corporation Goonswarm Federation
699
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Posted - 2015.03.08 07:56:41 -
[22] - Quote
After reading Fozzie's comments on EVE Down Under, it's become clear to me that he's an absolute ****** who shouldn't be anywhere near game design.
He wants supers to be some kind of force multiplier giving some type of bonuses, instead of damage ships. He wants delayed local in nullsec. He wants to remove fleet warp. He wants to nerf combat probing. And he thinks nullsec has enough incentives as it is.
I'm starting to get seriously pissed off at CCP. Way to completely flip the bird to some of your most loyal subscribers.
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Primary This Rifter
4S Corporation Goonswarm Federation
700
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Posted - 2015.03.08 10:19:58 -
[23] - Quote
Vaju Enki wrote:Glorious days, this thread is a tsunami of nullbear tears. Please do continue broadcasting loud and clear how the reason you like the proposal is out of spite, instead of enlightened interest in the future health of the game.
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Primary This Rifter
4S Corporation Goonswarm Federation
703
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Posted - 2015.03.08 11:45:16 -
[24] - Quote
Vaju Enki wrote:Primary This Rifter wrote:Vaju Enki wrote:Glorious days, this thread is a tsunami of nullbear tears. Please do continue broadcasting loud and clear how the reason you like the proposal is out of spite, instead of enlightened interest in the future health of the game. You sound mad. Good, when CCP does their job right, people like you always get mad, it's a good sign for the future health of the game. But there's more to come, can't wait for the capital ship nerfs, bombers nerfs, T3 nerfs, jump freighter nerfs, plus the new delayed local system. Yes I'm mad. Did you think I was trying to hide it?
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Primary This Rifter
4S Corporation Goonswarm Federation
706
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Posted - 2015.03.08 12:24:11 -
[25] - Quote
McDarila wrote:Quote: You sound mad. Good, when CCP does their job right, people like you always get mad, it's a good sign for the future health of the game.
But there's more to come, can't wait for the capital ship nerfs, bombers nerfs, T3 nerfs, jump freighter nerfs, plus the new delayed local system.
I got bad news for you, most null sec high skill point players have a reserve fund (mine currently 7.5 billion isk) and major block alliances have mind blowing reserves. They kill null sec 6 months of burn jita at every major trade hub and mission hub(low sec faction warfare, too. They have yet to deal with 1,000 person fleets that don't care about a fight, until we get tired of ganking. We make isk every burn Jita. Our leadership knows what happens when we get bored, its not good. This looks like a very boring patch after the first week. When this hits: time to go down to a single account, put the cap alt, hauler, cynos, miners to rest until its fixed. In the words of our dear leader: "We not here to ruin the game, we here to ruin your game." Enjoy your null sec nerf; we will. The invasion of highsec. It will be glorious.
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Primary This Rifter
4S Corporation Goonswarm Federation
715
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Posted - 2015.03.09 03:42:06 -
[26] - Quote
Mike Azariah wrote:Does this plan address the goals properly? Maybe if you had bothered developing your reading comprehension you'd understand that what we've been saying amounts to "no, it ******* doesn't". But you're not interested in a discussion, you just want to throw your tag around like some kind of authority.
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Primary This Rifter
4S Corporation Goonswarm Federation
715
|
Posted - 2015.03.09 05:34:23 -
[27] - Quote
Mr Epeen wrote:Alavaria Fera wrote:Yeah, our downfall which was supposed to happen due to fatigue... didn't happen. So much for that huh.
But I'm sure this time, yes this time it will be different. sovlasers will finally end our 0.0 nightmare. You can do it guys! You have the power!! in your highslot module, the sovlaser will finally burn away the nightmare To be fair, it was your alliance and others doing most of the crying. Thread after thread of EVE is dying/ quitting EVE/ unsubbing forever rants. And now they're doing it again with this. Seriously guys! You know you are not going anywhere. You'll adapt and keep on keepin' on. Like we all have at one time or another over the course of the many changes over the years. Far be it from me, though, to suggest you stop and think things through before pounding keys. Not just null blocks, of course. Anyone who feels the game is ruined for whatever reason is current that week. Half the reason I'm still subbed after eight years is the sheer entertainment I get from reading the rage from quitters that never actually quit. Mr Epeen  Nobody is upset because they think they'll be forced out of nullsec. They're upset because they believe the changes cheapen the game, and long-term are going to make things even less fun than they are now. That's why I and others in the null blocs were upset about Phoebe, and lo and behold that's what ended up happening.
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Primary This Rifter
4S Corporation Goonswarm Federation
715
|
Posted - 2015.03.09 09:04:32 -
[28] - Quote
Sgt Ocker wrote:Ischie wrote:Thank you for taking bold steps to take EVE in a direction that is fresh and exciting. Please continue to resist the cries of people who would rather continue playing the same broken/stagnant way than try new things. Again, thanks for the bold, much needed moves.
The new sov system looks awesome fun! You think the new sov mechanics look fun? I fear for the future of Eve. - - - - - - - - - Mini games have NO place in sov wars. "SOV WARS" is what it is called not bloody "reinforce the node", which sounds like it belongs in a kiddies game for 8 to 12 year olds. How many nodes can you win in 4 hours - How many gold coins can Mario collect. Anything seem familiar here? Who in their right mind wants to spend 4 hours a day collecting gold coins, especially when collecting those gold coins 1 day only means you have to go collect the same ones again the next - An all new concept for Eve no-one ever expected, boredom and repetition with the odd killmail thrown in for good measure. If we wanted idiotic capture the flag mechanics we'd be in Factional Warfare.
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Primary This Rifter
4S Corporation Goonswarm Federation
715
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Posted - 2015.03.09 09:15:24 -
[29] - Quote
Lord TGR wrote:Primary This Rifter wrote:You think the new sov mechanics look fun? I fear for the future of Eve.
- - - - - - - - - Mini games have NO place in sov wars. What do you think the old POS sov mechanics were? You're quoting the person that I was quoting as me. In any case, I wasn't around back then. I don't actually know much about how pre-Dominion sov worked. I started playing just a month or so before Incarna.
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Primary This Rifter
4S Corporation Goonswarm Federation
717
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Posted - 2015.03.09 12:14:52 -
[30] - Quote
Jessy Andersteen wrote:And dotlan show that there is more risk in JITA than in nullsec. Metrics. This is the dumbest comparison I've seen in a while. You're taking the single most populated system in all of EVE and comparing it to nullsec systems - of course there's going to be more destruction.
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Primary This Rifter
4S Corporation Goonswarm Federation
717
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Posted - 2015.03.09 13:05:51 -
[31] - Quote
Lord TGR wrote:Drogo Drogos wrote:From Super pilots to burned out nullsec players getting fed up with constand defence fleets day in day out. I dunno, I'm tentatively looking forward to seeing if these changes'll turn into more small fleets engaging other small fleets, rather than the 1kv1k or bigger fleet fights which have become de jure sov fights as of the last 4 years. I like both kinds of fights. I felt like we had plenty of small fights. Now it seems that's all we'll have.
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Primary This Rifter
4S Corporation Goonswarm Federation
717
|
Posted - 2015.03.09 13:38:38 -
[32] - Quote
afkalt wrote:See my other posts.
My alliance BUYING me a fitted capital....yeah, that's a few billion I'm NOT spending (well, covering half). Thus I view it as income, a benefit in kind - as the taxman would see it. That's nice for you? I bought my dread and carrier with my own ISK, and so has almost everyone else in this alliance.
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Primary This Rifter
4S Corporation Goonswarm Federation
720
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Posted - 2015.03.09 15:53:36 -
[33] - Quote
Yeah let's just spam every gate with bubbles. That's definitely the nullsec I want to see.
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Primary This Rifter
4S Corporation Goonswarm Federation
721
|
Posted - 2015.03.09 16:00:13 -
[34] - Quote
Eli Apol wrote:Primary This Rifter wrote:Yeah let's just spam every gate with bubbles. That's definitely the nullsec I want to see. Kinda seems like the CFC plan by trying to remove interceptors from the equation... I mean nullified ships are basically the most effective way to AVOID that situation are they not? Nice to have you onboard. I think there's a lot more that needs to be fixed with this mess than simply removing interceptors from the equation.
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